BigBossMonkey wrote:If you have an extra computer in your house, you could just download the dedicated server and run it from there... Just a thought.
I actually will run a TS server from time to time but only for general communicating with only a few people but I would never try it to support gaming.
The upstream speed of your connection is the limiting factor and cable/DSL won’t cut it. The following is part of a FAQ on the Teamspeak site. The important number is the upstream usage as the example would use about 2/3 of my connection and I feel that my upstream is pretty good for cable.
Bandwidth calculation for the server
We'll divide this into several examples which hopeful explain the calculation somewhat better. The first is a simple example we'll explain a little bit more in detail. For each example we use the following syntax:
DOWN: people_speaking_atm * selected_codec
UP: people_speaking_atm * (people_in_channel - 1) * selected_codec
The following would be a server with one channel set to Speex 25.9, 10 people in the only channel and one person is speaking:
DOWN: 1 * 25.9 Kbit/s = 25.9 Kbit/s
UP: 1 * (10 - 1) * 25.9 Kbit/s = 233.1 Kbit/s
As you see in this example, the DOWN bandwidth is usually not a problem but the UP bandwidth can be one - especially with home Internet access as they usually have asymmetric bandwidth where the DOWN bandwidth is much higher then the UP bandwidth.
Here's another example with one channel set to Speex 12.3, 10 people in the only channel and two persons is speaking:
DOWN: 1 * 12.3 Kbit/s = 24.6 Kbit/s
UP: 2 * (10 - 1) * 12.3 Kbit/s = 221.4 Kbit/s
The last example shows how the bandwidth requirement explodes when more then one people are speaking at the same time. In TeamSpeak 2 there is no setting to stop simultaneous speaking.
"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former."
-Albert Einstein