by roadrunner » Tue Nov 22, 2005 2:05 pm
It is repetitive from time to time but so not any more so than any other RPG out there. Not much difference between killing mobs while in a mission, than killing the same mobs over and over again in the blasted land hoping for a blue drop or fishing for hours to level you skill. CoV has the problem that they reused a lot of the environment over and over again. So while the fight and the type of mobs are different it still feels like you just fought in the same warehouse or office building. With the number of missions you can run I see why they had to do it but still it is a negative.
With that said I still think that the combat, character customization and lack of greed makes it a game more to my liking than WoW. Not having to worry about gold or discussing/arguing why a priest needs to roll on a two handed sword is priceless. Also not running the same instance 1000 times just to get the rare drop you want is worth seeing the same warehouse a few times.
I still may get bored but for now it is fun. I also find myself playing multiple characters for the fun of it and not just trying to power level one toon.
"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former."
-Albert Einstein