by Valkyrie » Mon Feb 13, 2006 7:29 pm
Ill Answer the Video Problem first, let me start by laying down some history. The first two Kotor Games used Obsidians "Neverwinter Knights" game engine. Bioware made the first game and Obsidian did the Second themselves. Now this is a aged game engine it was nice in 2002-2003 but you can see it has alot of performance issues. When using a new Graphics card that was made after the first Kotor you will have problems with frame rate in certain areas, for me it was always Dantooine, but no where else, and in Kotor 2 if you had a card that was a year or two outdated it had the same effect with frame rate, but this time it was constant. They probably wont release anything to help with these graphical issues but with kotor 2 the one thing that can help is fiddling with the Anisotropy settings, by raising the setting then applying it, then reseting it back, that usually fixes the problem for Kotor 2. For the Kotor 1 Dantooine problem, there are some big problems with that level, it will refuse to behave no matter how much ive played with it so far. But Kotor 2 seems to work perfectly with my card so far so I'd need more info
ok now that I have beat that Video problem to death let me finish up with Kotor 3. Yes, Kotor 3 will be made, but LA isnt exactly the most news giving Publisher in the world. Obsidian said they "Would love the oppurtunity to work on Kotor 3" but they dont want LA to rush them through Developement like they did with Kotor 2. And LA will probably go with Obsidian again but Obsidian themselves want to see how "Neverwinter Knights 2" does in terms of quality and how well the pulbic reacts to its new game engine. So it will be made but its probably going to be a year or two before we hear anything offical.
Edit:I really had trouble with trying to fit all those words on the subject title i doesnt surprise me I did alot of errors on it, I wish it to be fixed.
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