Valky's Top 10 or Bottom 10 for anything Gaming

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Valky's Top 10 or Bottom 10 for anything Gaming

Postby Valkyrie » Fri Mar 10, 2006 11:26 am

Just wanted to start up a Topic on this. Ill be compiling my list and will post later.
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Postby Valkyrie » Sat Mar 11, 2006 12:44 am

To Start Of, my list on Top 10 Game Music no Bottom 10 because that just covers an Huge amount of bad games

Top 10 Game Music

1. Medal of Honor, Composer Michael Giacchino, Northwest Sinfonia, it was so good it was like listening to John Williams or Michael Kamen, good for the game

2. Halo, Composers Marty O'donnell and Michael Salvatori, probably has one of the most Remember-able if not the Most Remember-able Theme, not to mention the terrific music during Combat, etc.

3. The Knights of the Old Republic Series, Composer(Kotor 1)Jeremy Soule, Composer(Kotor 2)Mark Griskey, Northwest Sinfonia(Kotor 2)Music was really in touch with the Star Wars Feel, despite the lack of Williams

4. Homeworld Series, Composers Collection of Musicians, Made the sound of Space in Games very different, changed the way composers would compose Sim games, Middle-Eastern style.

5. Star Fox Series, Composers Koji Kondo, Hajime Wakia, Hajime Hirasawa(original), From the people who brought you the scores from Mario Brothers and almost every famous Nintendo Game, they make a pretty sharp score with this despite the ancient electronics, imagine what It would sound like with an Orchestra

6. The Sims, Sim City series, Composers Various, The music is always just so chipper and thats what i like in the games

7. The Wing Commander Series, Composers George Oldziey(WC 3-5), "The Fatman" and David Govett(WC 1-2), Yet another old Electronic Series(Excluding WC5's Enhanced Electronics), and also a Great Music that would also sound much better with Orchestra

8. The X Series, Composers Alexei Zakharov, Natalia Yakovleva, Thomas Egeskov Petersen, A blend of Techno Sci Fi but shares with Classical at the same time when needed, some problems with Zakharov's instrument selection in certain Portions, But Fantastic score none the less.

9. Deus Ex 1 and 2, Composers Alexander Brandon, Reeves Gabrels and Various, A Curious and Mischievous electronic score, Deus Ex was Espionage and that put you right into it

10. I leave this open for any future hopefuls

Coming Soon......
Top 10 Innovative Games, Bottom 10 Bad Game design or Letdown
Last edited by Valkyrie on Sat Mar 11, 2006 10:46 pm, edited 2 times in total.
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Postby HeavyArmsCustum » Sat Mar 11, 2006 6:13 pm

Not bad, i'll put mine up later.
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Postby TheLoneTerran » Sat Mar 11, 2006 7:26 pm

Same and I agree with you on the Halo's music, I have both Halo 1 and Halo 2 soundtracks.
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Postby Valkyrie » Sat Mar 11, 2006 11:48 pm

Top 10 Innovative

1. Half Life, Half Life 2, Valve, In 1998 Half life came out and presented the framework for modern AI, In 2003 gaming world got a huge shock to watch the Half life 2 trailer, the Graphics set a Standard, the First real Photorealistic Graphics, and can even handle More detail without loss of Frame Rate.

2. Wing Commander Series, Origin, In 1993 X-wing may of shown off 3-D first, but just a few months later, so did Wing Commander, but they did something no one thought would be done that year, 3-D objects with Detail, and to even further go on that it was the first game ever to incorporate real-time Movies with Actual Actors!!! This was 1993!!!

3. Quake Series, id Software, Quake basically started the whole Multiplayer Environment movement, was the first game to make it famous and not to mention its one of the first 3-D First person shooters.

4. Halo and Halo2, Bungie Software, Most people do not give Halo much Credit(especially Halo 2) but before 2001, graphics for fps(and most games) were just laughing ably sad Halo raised the bar and made more detail, this was the first game to be Visually pleasing in my opinion, and not to mention it made being a Hero game what it should be.

5. The Tomb Raider Series, Eidos Interactive and Core Design LTD, Fantastic Storylines and full of Adventure they brought out what was really fun about games, I personally want to play Tomb Raider:Angel of Darkness, but I read bad reviews, i want to be proved wrong about it so bad based on the previous ones

6. The Knights of the old Republic Series, Lucasarts and Bioware(Kotor1) Obsidian(Kotor2), a truely amazing storyline to me, it provided what I thought, was the biggest Plot Twist in Games, it really was wonderfull.

7. The Sims 1, 2, Maxis, How could anyone not like the sims? you create your own people and watch how they react(and unfortunatly die.....fuck!!)

8. Warcraft, Blizzard, I game that was addicting and had gameplay that forced you to think....if possible

9. Homeworld, Sierra, Brought fantastic Graphics, story, gamesplay, and surprisingly good music.

10. Jedi Knight Series, Lucasarts and Raven, Jedi Knight outcast was just too fun, its storyline was one thrill ride from the other, and it was the first game to have real fun with Lighsabers!!!

Bottom 10 letdown or Bad Design will be editted in later because it took me 15 minutes to put my words down like this, not to mention my stupid mutlitasking :evil:
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Postby Gunther » Sun Mar 12, 2006 8:59 am

Valkyrie wrote:Homeworld, Sierra, Brought fantastic Graphics, story, gamesplay, and surprisingly good music.


I played the original version of this game. It was fun at first. Good game. It also included a soundtrack of the music. Yes, i agree it does have a good soundtrack.
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Postby demonseed » Sun Mar 12, 2006 10:54 am

Valkyrie wrote:Top 10 Innovative
2. Wing Commander Series, Origin, In 1993 X-wing may of shown off 3-D first, but just a few months later, so did Wing Commander, but they did something no one thought would be done that year, 3-D objects with Detail, and to even further go on that it was the first game ever to incorporate real-time Movies with Actual Actors!!! This was 1993!!!


I remember when that game first came out, I bought it and played it to death.
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Postby Towelie » Mon Mar 13, 2006 11:28 pm

Valkyrie wrote:5. The Tomb Raider Series, Eidos Interactive and Core Design LTD, Fantastic Storylines and full of Adventure they brought out what was really fun about games, I personally want to play Tomb Raider:Angel of Darkness, but I read bad reviews, i want to be proved wrong about it so bad based on the previous ones


I found this series to be repetitive and bland. The only good thing about it was that Angelina Jolee played her in the movie. Yummy!
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Postby betasoldier » Tue Mar 14, 2006 5:26 pm

How could you include Warcraft and Starcraft? SC is SO much better.
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Postby Valkyrie » Tue Mar 14, 2006 5:57 pm

Starcraft wasnt extremly revolutionary as Warcraft was, for 2 years Wing Commander 3 was on the top spot in games until Warcraft knocked it off. It was at least in my Warcraft changed the Genre as no other did and all. Thats the same with Tomb Raider it changed a Genre. Starcraft was good and i though about putting it up but warcraft just seemed to have the more innovative feel to me
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